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	<title>Comments on: Updated &#8216;Elastic Racetrack&#8217; for Flash 9 and AVM2</title>
	<atom:link href="http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/</link>
	<description>Hacking away at UI development</description>
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		<title>By: Top 10 Performance Killers in your AIR Application &#171; #AltDevBlogADay</title>
		<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/comment-page-1/#comment-23053</link>
		<dc:creator>Top 10 Performance Killers in your AIR Application &#171; #AltDevBlogADay</dc:creator>
		<pubDate>Mon, 27 Jun 2011 15:42:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/#comment-23053</guid>
		<description>[...] for simplicity. The player tries to balance the two, in a model that is often referred to as the elastic racetrack. Following is a rundown of the top performance [...]</description>
		<content:encoded><![CDATA[<p>[...] for simplicity. The player tries to balance the two, in a model that is often referred to as the elastic racetrack. Following is a rundown of the top performance [...]</p>
]]></content:encoded>
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		<title>By: Flex Performance &#187; Flex Component Inside Out</title>
		<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/comment-page-1/#comment-22933</link>
		<dc:creator>Flex Performance &#187; Flex Component Inside Out</dc:creator>
		<pubDate>Thu, 02 Jun 2011 16:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/#comment-22933</guid>
		<description>[...] advanced Actionscript Virtual Machine (AVM2). The Flash Player team also re-designed the Flash DOM. Sean Christmann updated Ted Patrick’s Elastic Racetrack with“The Marshal”(Figure 1.3). The Marshal is [...]</description>
		<content:encoded><![CDATA[<p>[...] advanced Actionscript Virtual Machine (AVM2). The Flash Player team also re-designed the Flash DOM. Sean Christmann updated Ted Patrick’s Elastic Racetrack with“The Marshal”(Figure 1.3). The Marshal is [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Top 10 Performance Killers in your AIR Application &#124; FlexWiz Blog</title>
		<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/comment-page-1/#comment-22903</link>
		<dc:creator>Top 10 Performance Killers in your AIR Application &#124; FlexWiz Blog</dc:creator>
		<pubDate>Tue, 24 May 2011 16:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/#comment-22903</guid>
		<description>[...] Flash is a JIT environment (JIT= Just In Time) and uses a VM (Virtual Machine) dubbed AVM2. The Flash player uses a familiar model of frame cycles – a loop were each frame is processed and then rendered to the screen in sequence. Running on a single thread, the frame execution model divides the frame time slice into two distinct sections, one for user code execution and one for rendering content to screen (we ignore the green part for simplicity). The player tries to balance the two, in a model that is often referred to as the elastic racetrack. [...]</description>
		<content:encoded><![CDATA[<p>[...] Flash is a JIT environment (JIT= Just In Time) and uses a VM (Virtual Machine) dubbed AVM2. The Flash player uses a familiar model of frame cycles – a loop were each frame is processed and then rendered to the screen in sequence. Running on a single thread, the frame execution model divides the frame time slice into two distinct sections, one for user code execution and one for rendering content to screen (we ignore the green part for simplicity). The player tries to balance the two, in a model that is often referred to as the elastic racetrack. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: 10 Things Every Senior Flash Developer Should Know</title>
		<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/comment-page-1/#comment-22609</link>
		<dc:creator>10 Things Every Senior Flash Developer Should Know</dc:creator>
		<pubDate>Sat, 29 Jan 2011 09:41:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/#comment-22609</guid>
		<description>[...] is executed, and when the player renders. It’s really the foundational concept of Flash Player. http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/ 2. FlexSDK, mxmlc, compc, and all that jazz You need to know what’s going on when you hit that [...]</description>
		<content:encoded><![CDATA[<p>[...] is executed, and when the player renders. It’s really the foundational concept of Flash Player. <a href="http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/" rel="nofollow">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/</a> 2. FlexSDK, mxmlc, compc, and all that jazz You need to know what’s going on when you hit that [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Flash? Flex?????????20?????</title>
		<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/comment-page-1/#comment-22608</link>
		<dc:creator>Flash? Flex?????????20?????</dc:creator>
		<pubDate>Sat, 29 Jan 2011 09:34:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/#comment-22608</guid>
		<description>[...] ???? http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/ [...]</description>
		<content:encoded><![CDATA[<p>[...] ???? <a href="http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/" rel="nofollow">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/</a> [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Flex Life Cycle &#124; .:. blog.screenshot.at .:. Flash, Flex, RIA .:.</title>
		<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/comment-page-1/#comment-22601</link>
		<dc:creator>Flex Life Cycle &#124; .:. blog.screenshot.at .:. Flash, Flex, RIA .:.</dc:creator>
		<pubDate>Thu, 20 Jan 2011 23:41:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/#comment-22601</guid>
		<description>[...] course I am familiar with the concept of the Flex Life Cycle and the &#8220;elastic racetrack&#8221; behavior of the Flash [...]</description>
		<content:encoded><![CDATA[<p>[...] course I am familiar with the concept of the Flex Life Cycle and the &#8220;elastic racetrack&#8221; behavior of the Flash [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Flash????????10?? &#171; Rakuten Blog</title>
		<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/comment-page-1/#comment-22590</link>
		<dc:creator>Flash????????10?? &#171; Rakuten Blog</dc:creator>
		<pubDate>Wed, 12 Jan 2011 09:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/#comment-22590</guid>
		<description>[...] http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/" rel="nofollow">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/</a> [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Optimizing the Flex Runtime &#124; Brad Rogers.net</title>
		<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/comment-page-1/#comment-22585</link>
		<dc:creator>Optimizing the Flex Runtime &#124; Brad Rogers.net</dc:creator>
		<pubDate>Mon, 10 Jan 2011 19:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/#comment-22585</guid>
		<description>[...] Tricks for Flex and Flash Development Ryan Frishberg&#8217;s Keynote (Re-created from max video) Flash Elastic Racetrack  Flash Player Garbage Collection  Flex Component Development Deep Dive into Flash Player [...]</description>
		<content:encoded><![CDATA[<p>[...] Tricks for Flex and Flash Development Ryan Frishberg&#8217;s Keynote (Re-created from max video) Flash Elastic Racetrack  Flash Player Garbage Collection  Flex Component Development Deep Dive into Flash Player [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 10?Flash AS3????????????? &#124; Riaelite&#39;s Blog</title>
		<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/comment-page-1/#comment-22462</link>
		<dc:creator>10?Flash AS3????????????? &#124; Riaelite&#39;s Blog</dc:creator>
		<pubDate>Wed, 24 Nov 2010 08:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/#comment-22462</guid>
		<description>[...] http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/" rel="nofollow">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/</a> [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Multithreading is FINALLY coming to Flash!! - Matthew Fabb&#8217;s blog</title>
		<link>http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/comment-page-1/#comment-22449</link>
		<dc:creator>Multithreading is FINALLY coming to Flash!! - Matthew Fabb&#8217;s blog</dc:creator>
		<pubDate>Thu, 11 Nov 2010 18:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/#comment-22449</guid>
		<description>[...] the responsiveness of the Flash UI slows down or stops. This has been documented by Ted Patrick and others as the elastic racetrack. Basically in each frame, there is only so much time to render graphics [...]</description>
		<content:encoded><![CDATA[<p>[...] the responsiveness of the Flash UI slows down or stops. This has been documented by Ted Patrick and others as the elastic racetrack. Basically in each frame, there is only so much time to render graphics [...]</p>
]]></content:encoded>
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